Kingdom Keepers Series

The second book in the Kingdom Keepers Return series!

Disneyland, Opening Day, 1955. When five present-day teenagers known as the Kingdom Keepers find themselves thrown into a past that would make anyone envious, things don't exactly work out the way they'd hoped. Finn, Charlene, Maybeck, Willa, and Philby open a door into a place and a time when the legend of the Disney parks is just starting. They are there, in 1955, to retrieve Walt Disney's infamous pen that once saved the parks as we know them. But like all things Disney, nothing is as it seems.The early days of the Tower of Terror, the origin of the Overtakers (Disney villains), and the real power of magic unfold in an unexpected series of events that propel both the Keepers and Disney itself into a darkness no one saw coming. Along the way, the Keepers visit Walt Disney's hilltop home, Disneyland's opening day and reception, and find themselves separated from friends sixty years away. The three Fairlies, young women in Disney's School of Imagineering, girls with astonishing powers of their own, have unmasked a long-buried secret that threatens the lives of their friends as well as everything Walt Disney worked for. 

The Kingdom Keepers go back in time - and they are in paperback!

With the defeat of the Overtakers behind them, the five teenagers known as the Kingdom Keepers should be celebrating. By all accounts they saved Disneyland from certain destruction. Why then did their mentor leave one last puzzle for them to decipher? The Keepers must solve a puzzle of the past, or be crushed under an evil that makes the Overtakers seem like gentle souls.

Meet the Author: Ridley Pearson

Ridley Pearson is the award-winning author of the bestselling Kingdom Keepers series along with forty other novels for adults (suspense) and young readers (adventure), including co-writing Peter and the Starcatchers. Ridley spends a good deal of his time sneaking around the Disney parks and aboard the Disney Cruise Line ships, all in the name of research.

Find Ridley online: thekingdomkeepers.com   facebook.com/ridleypearson

@ridleypearson   Instagram: ridleypearson   YouTube: ridleyp

Featuring a new paperback cover to match hardcover of Kingdom Keepers II: In this fantastical thriller, five young teens tapped as models for theme park "guides" find themselves pitted against Disney villains and witches that threaten both the future of Walt Disney World and the stability of the world outside its walls.


It's supposed to be a happy day at the Magic Kingdom-the return of the teenaged holographic hosts. But things go very wrong when a sudden lightning storm disrupts the celebration, and Amanda's mysterious sister, Jez, disappears. The only clue is the sighting of a wild monkey in the Magic Kingdom during the storm.


With the adventures set forth in the first books now behind them, "Kingdom Keepers 3: Disney In Shadow" follows the five teens, Finn, Philby, Willa, Charlene, and Maybeck as they search to find Wayne, their mentor and head Imagineer who has mysteriously gone missing.


For the five teens who modeled as Disney Hologram Imaging hosts, life is beginning to settle down when an intriguing video arrives to Philby's computer at school. It's a call for action: the Overtakers, a group of Disney villains, seem to be plotting to attempt a rescue of two of their leaders, both of whom the Disney Imagineers have hidden away somewhere following a violent encounter in Epcot.


As the Disney Fantasy joins the cruise fleet, a special treat is in store for guests aboard its inaugural sail from Cape Canaveral to Los Angeles: the Disney Host Interactive teenage guides will be part of the Fantasy crew.


The five Kingdom Keepers and their core friends have uncovered a startling truth: Maleficent and the Overtakers (Disney villains) are plotting a catastrophic event that could have repercussions far beyond the world of Disney.


The Kingdom Keepers' senior year in high school is almost over. For more than three years, things have been quiet. Their battles are long behind them, they agree, the threat to the Disney realm silenced albeit at great cost. But inside the catacombs of the Aztec temple where Finn Whitman faced down his nemesis, the monstrous Chernabog, a new threat brews.


Fans of the Kingdom Keepers will devour this captivating stand-alone adventure told from the point of view of the Fairlies.



Don'teven think of starting this bookunless you're sitting in a comfortable chair and have lots of time. Afast-paced, impossible-to-put-down adventure awaits as the young orphan Peterand his mates are dispatched to an island ruled by the evil King Zarboff.



In this riveting and adventure-packed follow-up to "Peter and the Starcatchers," we discover Peter leaving the relative safety of Mollusk Island-along with his trusted companion Tinker Bell-for the cold, damp streets of London. On a difficult journey across the sea, he and Tink discover the dark and deadly, slithering part-man/part-creature Lord Ombra.


In this action-packed third installment in the Starcatchers series, Peter and Molly find themselves in the dangerous land of Rundoon, ruled by an evil king who enjoys watching his pet snake consume those who displease him.


The year is 1901--it's been twenty-three years since Peter and the Lost Boys returned from Rundoon. Since then, nobody on the island has grown a day older, and the Lost Boys continue their friendship with the Mollusk tribe, and their rivalry with Captain Hook. Meanwhile in London, Molly has married George Darling and is raising three children: Wendy, Michael, and John.


The Bridge to Never Land Cover Image
By Dave Barry, Ridley Pearson, Greg Call (Illustrator)
Email or call for price

Aidan and Sarah Cooper have no idea what they're getting into one afternoon when they discover a mysterious coded document in a secret compartment of an antique English desk their father recently bought at an auction.


Steel Trapp: The Challenge Cover Image
By Ridley Pearson, Cliff Nielson (Illustrator)
Email or call for price

In this riveting thriller, 14-year-old Steven "Steel" Trapp sets off with his mom and their dog, Cairo, on a 2-day Amtrak journey to compete in the National Science Competition in Washington, DC. Steel is both blessed and cursed with a remarkable photographic memory--just one look and whatever he sees is imprinted for keeps.